Graduate Student who studied BS(Hons) Computing For Games at Falmouth University, learning all about Unreal and Unity programming.
I am a programmer focused on Games Development, specifically in Unreal Engine using C++. Creating all sorts of things from player movement to AI to UI Backend!
A C++ man with a passion for exposing elements to Blueprints for Developers to have an easier time getting around
Creating all sorts of mechanics using C# and always improving.
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